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Amanda Abelson

Titles by This Author

An Introduction through Object Logo

The software edition of Logo for the Macintosh teaches a computer programming language suitable for students ages 11 and older. It offers both first-time and seasoned programmers an ideal environment for developing math and general problem solving skills, combining the educational philosophy of Logo and the power of object-oriented programming. It is accompanied by a new comprehensive tutorial that encourages explorations in geometry, mathematics, language, and object-oriented programming.

System requirements: Macintosh Plus computer or greater with at least 1 megabyte RAM (2 megabytes recommended) and system 6.0.4 or later. Compatible with System 7 with 24-bit addressing.

An Introduction through Object Logo

Logo for the Macintosh teaches the art of programming to first time programmers. It begins with Turtle Geometry, a series of exercises involving both Logo programming and geometric concepts. Later chapters illustrate more advanced topics, such as the famous DOCTOR program with its simulated psychotherapist and an INSTANT program that enables parents and teachers to create a programming environment for preschool children. A chapter is devoted to the topic of object-oriented programming, a key feature of the Object Logo implementation of Logo.

Logo for the Macintosh is written primarily for use with Object Logo, a powerful implementation of the Logo language that greatly enhances its speed, capabilities, and overall usability in education and beyond. The book may also be used with other versions of Logo for the Macintosh.