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Electronic Culture: History, Theory, and Practice

Electronic Culture: History, Theory, and Practice examines the ways in which the media of modern experience inflect upon the entire range of human expressions, but in particular on the development of illusion, mimesis, desire, representation, and social politics. The series exposes the technical ‘world’ of mechanization as the foundation for the world of information, communication, artificiality, and simulation by revealing the depth to which these ideas have been assimilated into the creative process—historically, theoretically, and artistically.

Toward an Archaeology of Hearing and Seeing by Technical Means

Deep Time of the Media takes us on an archaeological quest into the hidden layers of media development—dynamic moments of intense activity in media design and construction that have been largely ignored in the historical-media archaeological record. Siegfried Zielinski argues that the history of the media does not proceed predictably from primitive tools to complex machinery; in Deep Time of the Media, he illuminates turning points of media history—fractures in the predictable—that help us see the new in the old.

The Monograph
Edited by Marquard Smith

Stelarc is the most celebrated artist in the world working within technology and the visual arts. He is both an artist and a phenomenon, using his body as medium and exhibition space. Working in the interface between the body and the machine, he employs virtual reality, robotics, medical instruments, prosthetics, the Internet, and biotechnology. Stelarc's art includes physical acts that don't always look survivable—or, as science fiction novelist William Gibson puts it in his foreword, "sometimes seem to include the possibility of terminality."

Tracking Critical Internet Culture

According to media critic Geert Lovink, the Internet is being closed off by corporations and governments intent on creating a business and information environment free of dissent. Calling himself a radical media pragmatist, Lovink envisions an Internet culture that goes beyond the engineering culture that spawned it to bring humanities, user groups, social movements, nongovernmental organizations (NGOs), artists, and cultural critics into the core of Internet development.