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Series - Leonardo Books
Associated Journal
Leonardo
Topic Areas
The Arts
Computer Science and Intelligent Systems
New Media
New Media
Art & New Media

Envisioned as a catalyst for enterprise, research, and creative and scholarly experimentation, the Leonardo book series enables diverse intellectual communities to explore common grounds of expertise. The series publishes texts by artists, scientists, researchers, and scholars that present innovative discourse on the convergence of art, science, and technology. It provides a context for the discussion of contemporary practice, ideas, and frameworks in the rapidly-evolving arena where art and science connect.

Publications 1 - 20 of 54

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Aesthetic ComputingAesthetic Computing
Edited by Paul A. Fishwick
The application of the theory and practice of art to computer science: how aesthetics and art can play a role in computing disciplines.
Cloth / April 2006
OUT OF PRINT
Aesthetic ComputingAesthetic Computing
Edited by Paul A. Fishwick
The application of the theory and practice of art to computer science: how aesthetics and art can play a role in computing disciplines.
Paper / September 2008
Price $24.00 | ADD TO CART
Art and InnovationArt and Innovation
The Xerox PARC Artist-in-Residence Program
Edited by Craig Harris
Exploring a radical combination of research, art and new media.
Cloth / July 1999
Price $42.00 | ADD TO CART
At a DistanceAt a Distance
Precursors to Art and Activism on the Internet
Edited by Annmarie Chandler and Norie Neumark
The theory and practice of networked art and activism, including mail art, sound art, telematic art, fax art, Fluxus, and assemblings.
Cloth / April 2005
Price $43.00 | ADD TO CART
At a DistanceAt a Distance
Precursors to Art and Activism on the Internet
Edited by Annmarie Chandler and Norie Neumark
The theory and practice of networked art and activism, including mail art, sound art, telematic art, fax art, Fluxus, and assemblings.
Paper / October 2006
Price $19.95 | ADD TO CART
CloserCloser
Performance, Technologies, Phenomenology
Susan Kozel
As our computers become closer to our bodies, perspectives from phenomenology and dance can help us understand the wider social uses of digital technologies and design future technologies that expand our social, physical, and emotional exchanges.
Cloth / April 2008
Price $37.00 | ADD TO CART
CODECODE
Collaborative Ownership and the Digital Economy
Edited by Rishab Aiyer Ghosh
How "open source" creative collaboration provides an alternative to commercially-driven policies determining intellectual property rights.
Cloth / May 2005
OUT OF STOCK
CODECODE
Collaborative Ownership and the Digital Economy
Edited by Rishab Aiyer Ghosh
How "open source" creative collaboration provides an alternative to commercially-driven policies determining intellectual property rights.
Paper / October 2006
Price $21.95 | ADD TO CART
Designing Information Technology in the Postmodern AgeDesigning Information Technology in the Postmodern Age
From Method to Metaphor
Richard Coyne
Coyne examines the entire range of contemporary philosophical thinking—including logical positivism, analytic philosophy, pragmatism, phenomenology, critical theory, hermeneutics, and deconstruction—comparing them and showing how they differ in their consequences for design and development issues in electronic communications, computer representation, virtual reality, artificial intelligence, and multimedia.
Cloth / September 1995
OUT OF STOCK
The Digital DialecticThe Digital Dialectic
New Essays on New Media
Edited by Peter Lunenfeld
Cloth / April 1999
OUT OF PRINT
The Digital DialecticThe Digital Dialectic
New Essays on New Media
Edited by Peter Lunenfeld
The Digital Dialectic is an interdisciplinary jam session about our visual and intellectual cultures as the computer recodes technologies, media, and art forms.
Paper / February 2000
Price $29.00 | ADD TO CART
Digital PerformanceDigital Performance
A History of New Media in Theater, Dance, Performance Art, and Installation
Steve Dixon
The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts.
Cloth / April 2007
Price $52.00 | ADD TO CART
From Technological to Virtual ArtFrom Technological to Virtual Art
Frank Popper
An influential and respected historian of art and technology analyzes the development of immersive, interactive new media art; includes detailed looks at the work of such artists as Nam June Paik, John Maeda, and Jenny Holzer.
Cloth / January 2007
Price $48.00 | ADD TO CART
The Global GenomeThe Global Genome
Biotechnology, Politics, and Culture
Eugene Thacker
How global biotechnology is redefining "life itself."
Cloth / June 2005
Price $43.95 | ADD TO CART
The Global GenomeThe Global Genome
Biotechnology, Politics, and Culture
Eugene Thacker
How global biotechnology is redefining "life itself."
Paper / October 2006
Price $22.95 | ADD TO CART
Green LightGreen Light
Toward an Art of Evolution
George Gessert
How humans' aesthetic perceptions have shaped other life forms, from racehorses to ornamental plants.
Cloth / April 2010
Price $24.95 | NOT YET AVAILABLE FOR ORDERING
The Hidden SenseThe Hidden Sense
Synesthesia in Art and Science
Cretien van Campen
The uncommon sensory perceptions of synesthesia explored through accounts of synesthetes' experiences, the latest scientific research, and suggestions of synesthesia in visual art, music, and literature.
Cloth / October 2007
Price $29.95 | ADD TO CART
The Hidden SenseThe Hidden Sense
Synesthesia in Art and Science
Cretien van Campen
The uncommon sensory perceptions of synesthesia explored through accounts of synesthetes' experiences, the latest scientific research, and suggestions of synesthesia in visual art, music, and literature.
Paper / April 2010
Price $14.95 | NOT YET AVAILABLE FOR ORDERING
Immersed in TechnologyImmersed in Technology
Art and Virtual Environments
Edited by Mary Ann Moser and Douglas MacLeod
Cloth / January 1996
OUT OF STOCK
Information ArtsInformation Arts
Intersections of Art, Science, and Technology
Stephen Wilson
An introduction to the work and ideas of artists who use—and even influence—science and technology.
Cloth / November 2001
OUT OF PRINT

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