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March 2009
6 x 9, 312 pp., 27 illus.
$35.00/£22.95 (CLOTH)
Short

ISBN-10:
0-262-14101-9
ISBN-13:
978-0-262-14101-7

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Video Game Spaces
Image, Play, and Structure in 3D Worlds
Michael Nitsche

Acknowledgments
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vii
1Introduction
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1
IStructure23
2Games and Rules25
3Defining Interaction31
4Defining Narrative41
5Combining Interaction and Narrative47
IIPresentation67
6Games as Moving Images69
7Cinema and Game Spaces79
8Sound in Game Spaces129
9Effects of Narrative Filters145
IIIFunctionality157
10Architectural Approaches159
11Examples of Spatial Structures in Game Spaces171
12Virtual Places191
13Players "in" the Video Game Space203
14Story Maps227
15Places of Shared Stories233
Bibliography247
Index
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293
 
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