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September 2009
7 x 9, 480 pp., 29 illus.
$34.95/£25.95 (CLOTH)
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ISBN-10:
0-262-01343-6
ISBN-13:
978-0-262-01343-7

Series
Software Studies
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Expressive Processing
Digital Fictions, Computer Games, and Software Studies
Noah Wardrip-Fruin

Series Foreword
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ix
Preface
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xi
1Introduction
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1
2The Eliza Effect23
3Computer Game Fictions41
4Making Models81
5The Tale-Spin Effect115
6Character and Author Intelligence169
7Authoring Systems231
8The SimCity Effect299
9Playable Language and Nonsimulative Processing353
10Conclusion411
Afterword427
References443
Index
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455
 
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