![]() |
|
< BACK Expressive Processing Digital Fictions, Computer Games, and Software Studies Noah Wardrip-Fruin Endorsements"This book feels like a major step forward towards developing a critical language and framework for understanding interactive media. By zeroing in on the relationship between what's happening on the machine versus what's happening in the brain, Noah brings tremendous clarity to what can seem like a daunting subject."—Will Wright, co-founder of Maxis, designer of SimCity, The Sims, and Spore "Expressive Processing has the perfect combination of technical expertise, historical rigor, and dogged determination to get inside of the black box to make it a kind of primer on what Henry Lowood once called 'the hard work of software history.' It is, therefore, a model of a new critical approach. This is a must read for anyone working in fields such as new media, game studies, software studies, and AI. Because Wardrip-Fruin writes so confidently and clearly about complex systems, this will be a powerfully enabling book for graduate students, and advanced undergraduates as well." —Matthew G. Kirschenbaum, Associate Professor of English, University of Maryland, author of Mechanisms: New Media and the Forensic Imagination "This book does a marvelous job of capturing the excitement of a promising infant discipline as it takes its first tentative steps. Noah Wardrip-Fruin covers a large amount of material, drawing fascinating connections between very different kinds of software projects. But this is not superficial coverage—he goes deep into a number of systems, with penetrative technical readings of the program-as-text." —Richard Evans, Senior AI Architect, The Sims 3 / Electronic Arts "At last, an analysis by somebody who truly 'gets it'! We have seen plenty of first-generation books on interactive entertainment, in which an author with expertise in another field presents a bystander's perceptions on the subject. But this is a second-generation book, written by an author whose background is entirely within the field. Wardrip-Fruin was brought up on computer games and educated in the thoughts of the first generation thinkers. Now he has integrated them into a new perspective that builds on those ideas at higher levels of abstraction. Looking back at my own ideas from Noah's new vantage point was an educational experience for me." —Chris Crawford, former head of Atari's Games Research Group, and cofounder of Storytron |
| ||||||||||||||
|
|||||||





