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October 1995
6 x 9, 295 pp., 58 illus.
$52.00/£38.95 (CLOTH)
Short

ISBN-10:
0-262-07163-0
ISBN-13:
978-0-262-07163-5

Series
Bradford Books
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Sketches of Thought
Vinod Goel

Preface and Acknowledgments
1Introduction
    1.1The Successes of Cognitive Science
    1.2The Worry
    1.3The Intuitions
    1.4Overview and Structure of Argument
    1.5Historical Context
    1.6Representations: Establishing a Common Ground
IThe Computational Theory of Mind: Metatheoretical Underpinnings
2From Mental Representations to Computation
    2.1Motivating a Representational Theory of Mind
    2.2Jerry Fodor: The Language of Thought
    2.3Newell and Simon: Physical Symbol Systems
    2.4Critique of Language of Thought and Physical Symbol Systems
    2.5An Alternative Interpretation of the Computational Theory of Mind
3Entailments of the Computational Theory of Mind
    3.1Computational Information Processing Entails CTM-Properties
    3.2Physical Symbol Systems Are CTM-Systems
    3.3Fodor's LOT Is Substantially a CTM-System
    3.4Cummins's Interpretational Semantics Requires a CTM-Scheme
    3.5Recapitulation and Summary of Argument
    3.6CTM-Properties Save Computational Explanations from Vacuousness
    3.7Conclusion
IILessons from Design Problem Solving
4A Framework for Studying Design
    4.1Introduction
    4.2The Structure of the Information Processing System
    4.3The Structure of the Design Task Environment
    4.4Resulting Structure of Design Problem Spaces
    4.5Conclusion
5Cognitive Processes Involved in Design Problem Solving
    5.1Experiment Design and Procedure
    5.2The Nature of the Design Problem Space
        5.2.1Personalized Stopping Rules and Evaluation Functions
        5.2.2Predominance of Memory Retrieval and Nondemonstrative Inference
        5.2.3Reversing the Direction of Transformation Function
        5.2.4Solution Decomposition into Leaky Modules
        5.2.5Incremental Development of Artifact
        5.2.6Control Structure
        5.2.7Making and Propagating Commitments
        5.2.8Design Development Occurs in Distinct Phases
        5.2.9Abstraction Hierarchies
    5.3Discussion and Summary of the Design Problem Space
6A Cognitive Science Analysis of Designers' Representations
    6.1Designers Manipulate Representations of the World
    6.2Multiplicity of Symbol Systems
    6.3Constraints on Classification Schemes
    6.4Informational and Computational Equivalence
        6.4.1Summary of Approach
        6.4.2Applying the Apparatus: Larkin and Simon (1987)
        6.4.3Critique of the Informational- and Computational-Equivalence Approach
    6.5Summary
7Goodman's Analysis of Symbol Systems
    7.1Modes of Reference
    7.2Theory of Notationality
        7.2.1Syntactic Criteria
        7.2.2Semantic Criteria
    7.3Density
    7.4Repleteness
    7.5Evaluating the Goodman Apparatus
        7.5.1Grounding the Scheme in Intuitive Categories
        7.5.2Not Begging the Questions
        7.5.3Reasonable Granularity of Individuation
        7.5.4Individuating on the Basis of Relevant/Important Properties
        7.5.5Limited Knowledge of World Required to Apply the Scheme
        7.5.6Wide Applicability of Scheme
        7.5.7Accessibility of Criteria to Empirical Methodology and Database
        7.5.8The Computational Connection
8Virtues of Non-Notational Symbol Systems
    8.1Sorting Designers' Representations
    8.2Relationship to Imagery Literature
    8.3No Second-Class Citizens
    8.4Different Symbol Systems Correlate with Different Cognitive Processes
9The Role of Sketching in Design Problem Solving
    9.1Introduction
    9.2Experiment Design and Procedure
    9.3Informal Overview of Data
    9.4Coding Scheme
    9.5Results
    9.6Discussion and Conclusion
        9.6.1Issues Concerning Logic and Design of Experiment
        9.6.2Alternative Interpretations
    9.7Conclusion to Part II
IIIImplications, Directions, and Conclusions
10Implications for the Computational Theory of Mind
    10.1From External to Internal Symbol Systems
    10.2Additional Concerns about the Computational Theory of Mind
    10.3Connectionism: Where Is the Theory?
    10.4Summary and Conclusions
Appendix A Methodological Details of Study 1: Structure of Design Problem Spaces
    Subjects
    Task Descriptions
    Protocol-Coding Procedures
    Individuating Statements
    Coding Scheme
    General Instructions to Subjects
    Design Brief: Architecture
    Design Brief: Mechanical Engineering
    Design Brief: Instructional Design
Appendix B Methodological Details of Study 2: The Role of Sketching in Design Problem Solving
    Design Brief 1: Poster for Cognitive Science Program at UC-Berkeley
    Things to Take into Consideration
    Design Brief 2: Poster for the City of San Francisco
    Things to Take into Consideration
    Design Brief 3: Poster for the Shakespeare Festival
    Things to Take into Consideration
    Design Brief 4: Timepiece to Commemorate Earth Day
    Design Brief 5: Toy for a Toddler
Notes
References
Index
 
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