This volume covers a wide range of approaches to fundamental questions about music, such as: What is similarity in music? How do we recognize it? How can we program computers to recognize it? Topics include concepts and procedures, tools and applications, human melodic judgments, and online tools for melodic searching.
The Computer Music Tutorial is a comprehensive text and reference that covers all aspects of computer music, including digital audio, synthesis techniques, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, synthesizer architecture, system interconnection, and psychoacoustics. A special effort has been made to impart an appreciation for the rich history behind current activities in the field.
Machine Models of Music brings together representative models ranging from Mozart's "Musical Dice Game" to a classic article by Marvin Minsky and current research to illustrate the rich impact that artificial intelligence has had on the understanding and composition of traditional music and to demonstrate the ways in which music can push the boundaries of traditional Al research.
Since its inception in 1976, Computer Music Journal has led the field as the essential resource for musicians, composers, scientists, engineers, and computer enthusiasts interested in contemporary electronic music and computer-generated sound.