Evolutionary robotics is a new technique for the automatic creation of autonomous robots. Inspired by the Darwinian principle of selective reproduction of the fittest, it views robots as autonomous artificial organisms that develop their own skills in close interaction with the environment and without human intervention. Drawing heavily on biology and ethology, it uses the tools of neural networks, genetic algorithms, dynamic systems, and biomorphic engineering.
There is increasing interest in genetic programming by both researchers and professional software developers. These twenty-two invited contributions show how a wide variety of problems across disciplines can be solved using this new paradigm.
This book presents, within a conceptually unified theoretical framework, a body of methods that have been developed over the past fifteen years for building and simulating qualitative models of physical systems—bathtubs, tea kettles, automobiles, the physiology of the body, chemical processing plants, control systems, electrical systems—where knowledge of that system is incomplete. The primary tool for this work is the author's QSIM algorithm, which is discussed in detail.
The Simulation of Adaptive Behavior Conference brings together researchers from ethology, psychology, ecology, artificial intelligence, artificial life, robotics, computer science, engineering, and related fields to further understanding of the behaviors and underlying mechanisms that allow adaptation and survival in uncertain environments.
The effort to explain the imitative abilities of humans and other animals draws on fields as diverse as animal behavior, artificial intelligence, computer science, comparative psychology, neuroscience, primatology, and linguistics. This volume represents a first step toward integrating research from those studying imitation in humans and other animals, and those studying imitation through the construction of computer software and robots.
This study of learning in autonomous agents offers a bracing intellectual adventure. Chris Thornton makes the compelling claim that learning is not a passive discovery operation but an active process involving creativity on the part of the learner. Although theorists of machine learning tell us that all learning methods contribute some form of bias and thus involve a degree of creativity, Thornton carries the idea much further. He describes an incremental process, recursive relational learning, in which the results of one learning step serve as the basis for the next.
Einstein said that "the whole of science is nothing more than a refinement of everyday thinking." David Klahr suggests that we now know enough about cognition—and hence about everyday thinking—to advance our understanding of scientific thinking. In this book he sets out to describe the cognitive and developmental processes that have enabled scientists to make the discoveries that comprise the body of information we call "scientific knowledge."