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Programming and Programming Languages

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Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming.

Scheme is a general-purpose programming language, descended from Algol and Lisp, widely used in computing education and research and a broad range of industrial applications. This thoroughly updated edition of The Scheme Programming Language provides an introduction to Scheme and a definitive reference for standard Scheme, presented in a clear and concise manner.

This text is the first comprehensive presentation of reduction semantics in one volume; it also introduces the first reliable and easy-to-use tool set for such forms of semantics. Software engineers have long known that automatic tool support is critical for rapid prototyping and modeling, and this book is addressed to the working semantics engineer (graduate student or professional language designer). The book comes with a prototyping tool suite to develop, explore, test, debug, and publish semantic models of programming languages.

Hundreds of programming languages are in use today--scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation.

Selected Research

Constraint logic programming, the notion of computing with partial information, is becoming recognized as a way of dramatically improving on the current generation of programming languages. This collection presents the best of current work on all aspects of constraint logic programming languages, from theory through language implementation.

Introduction to Object-Oriented Databases provides the first unified and coherent presentation of the essential concepts and techniques of object-oriented databases. It consolidates the results of research and development in the semantics and implementation of a full spectrum of database facilities for object-oriented systems, including data model, query, authorization, schema evolution, storage structures, query optimization, transaction management, versions, composite objects, and integration of a programming language and a database system.

Broadcast media, such as satellite, ground radio, and multipoint cable channels, can easily provide full connectivity for communication among geographically distributed users. One of the most important problems in the design of networks (referred to as packet broadcast networks) that can take practical advantage of broadcast channels is how to achieve efficient sharing of a single common channel.

This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on.

A Programming Handbook for Visual Designers and Artists

It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts.

What is the status of the Free and Open Source Software (F/OSS) revolution? Has the creation of software that can be freely used, modified, and redistributed transformed industry and society, as some predicted, or is this transformation still a work in progress? Perspectives on Free and Open Source Software brings together leading analysts and researchers to address this question, examining specific aspects of F/OSS in a way that is both scientifically rigorous and highly relevant to real-life managerial and technical concerns.

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