High-performance message-based supercomputers have only recently emerged from the research laboratory. The commercial manufacturing of such products as the Intel iPSC, the Ametek s/14, the NCUBE/ten, and the FPS T Series - all based on multicomputer network technology - has sparked lively interest in high-performance computation, and particularly in the message-passing paradigm for parallel computation.
This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms").
As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games.
Uncertainty is a fundamental and unavoidable feature of daily life; in order to deal with uncertaintly intelligently, we need to be able to represent it and reason about it. In this book, Joseph Halpern examines formal ways of representing uncertainty and considers various logics for reasoning about it.
Software has gone from obscurity to indispensability in less than fifty years. Although other industries have followed a similar trajectory, software and its supporting industry are different. In this book the authors explain, from a variety of perspectives, how software and the software industry are different—technologically, organizationally, and socially.
Investigating meta-programming within the logic programming paradigm, Meta-Logics and Logic Programming presents original research on an important extension of logic programming that makes it more amenable for knowledge representation and programming in general. The 12 contributions, many written especially for this book, explore the foundations, language design issues, and applications of meta-programming in logic programming.
In recent years, many approximate methods have been developed for analyzing queueing models of complex computer systems. These ad hoc methods usually focus on specific aspects of system operation, and appear to be different from one another, making it difficult to see the underlying principles of model development, to understand the relationship between different models of the same system, or to apply the existing methods to new situations. This book presents the first systematic study of approximation methods in queueing network modeling and of the way these methods are developed.
Large transaction-processing applications, such as banking, flight reservations, telecommunications, and networking, demand increasingly high throughput and fast response times. Coupling multiple systems for database transaction processing can provide these systems with higher capacity and availability at a lower cost. Data sharing is one promising architecture for such an environment.
This collection of original research provides a comprehensive survey of developments at the leading edge of concurrent object-oriented programming. It documents progress—from general concepts to specific descriptions—in programming language design, semantic tools, systems, architectures, and applications. Chapters are written at a tutorial level and are accessible to a wide audience, including researchers, programmers, and technical managers.