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<description>The latest publications from the MIT Press in Computer Science and Intelligent Systems</description>
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<copyright>Copyright 2009 The MIT Press</copyright>
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<title>Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media</title>
<description>&lt;b&gt;&lt;a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=11889"&gt;Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
By Mizuko Ito, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody, Becky Herr-Stephenson, Heather A. Horst, Patricia G. Lange, Dilan Mahendran, Katynka Z. Martinez, C. J. Pascoe, Dan Perkel, Laura Robinson, Christo Sims and Lisa Tripp&lt;br /&gt;
&lt;br /&gt;
An examination of young people's everyday new media practices&amp;mdash;including video-game playing, text-messaging, digital media production, and social media use.&lt;br /&gt;
November 2009 &amp;nbsp; ISBN-13 978-0-262-01336-9 &amp;nbsp; $35.00/&amp;pound;25.95 (CLOTH)&lt;br /&gt;
Sample Chapters/Table of Contents Available&lt;br /&gt;
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<title>New Digital Media and Learning as an Emerging Area and &amp;quot;Worked Examples&amp;quot; as One Way Forward</title>
<description>&lt;b&gt;&lt;a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=12011"&gt;New Digital Media and Learning as an Emerging Area and &amp;quot;Worked Examples&amp;quot; as One Way Forward&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
By James Paul Gee&lt;br /&gt;
&lt;br /&gt;
A proposal to move the academic area of digital media and learning toward more coherence.&lt;br /&gt;
March 2010 &amp;nbsp; ISBN-13 978-0-262-51369-2 &amp;nbsp; $14.00/&amp;pound;10.95 (PAPER)&lt;br /&gt;
Table of Contents Available&lt;br /&gt;
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