Exploratory Programming for the Arts and Humanities, second edition
A new edition of a book for anyone who wants to learn programming to explore and create, with exercises and projects to help readers learn by doing.
This book introduces programming to readers involved with the arts and humanities; there are no prerequisites, and no previous knowledge of programming is assumed. Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiry. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code and outlines “free projects” that allow learners to pursue their own interests.
This second edition has been reorganized and expanded to allow more modular use while also offering a better experience for readers who wish to go through all the chapters. It provides many more exercises, especially early on, to help learners build a foundation of basic knowledge, and it offers new free projects. A new chapter on classification allows learners to understand machine learning through programming and across different types of media. This edition also includes new illustrations that support an understanding of essential concepts in programming as well as a significantly expanded glossary. The book uses Python and Processing, and has been updated from Python 2 to Python 3.
“An optimal place to begin your journey into coding. Clear, concise, and of consequence.”
Wasalu Jaco, pka Lupe Fiasco IT
“Montfort has constructed an entirely unique text in the crowded 'how-to-program' genre by focusing on programming as a mode of inquiry and on computation as culture.”
Casey Reas, Professor, UCLA Design Media Arts
“I turned to Montfort's first edition of Exploratory Programming for my humanities-based programming classes because it offered the beginning programmer an inviting and creative introduction for learning to code. Students remarked that the book 'spoke their language' in its explanations, with its examples, and through its exercises. This second edition builds on that foundation by paying even more attention to the vital role that experimental practice plays in learning programming as a form of inquiry. I'm excited to work with this second edition and am looking forward to what students build with it.”
Casey Boyle, Director, Digital Writing and Research Lab, University of Texas at Austin
“The second edition of Exploratory Programing for the Arts and Humanities is an astute, gentle, and reflective guide to coding. Through carefully chosen exercises, Montfort shows artists and humanists how to create and explore text and images, and demystifies how to make a computer do something new.”
Benjamin Schmidt, Director of Digital Humanities, NYU
The open access edition of this book was made possible by generous funding and support from MIT Libraries