The Game Worlds of Jason Rohrer
192 pp., 6 x 9 in, 80
- Published: January 22, 2016
A generously illustrated volume that documents the career of Jason Rohrer, one of the most heralded art game designers working today.
A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. Passage (2007)—acquired by the Museum of Modern Art in New York—uses game rules and procedurals to create a contemporary memento mori that captures an entire lifetime in five minutes. In Chain World (2011), each subsequent player of the game's single copy modifies the rules of the universe. A Game for Someone (2013) is a board game sealed in a box and buried in the Mojave Desert, with a list of one million potential sites distributed to Rohrer's fan base. (Rohrer estimated that it would take two millennia of constant searching to find the game.) With Chain World and A Game for Someone, Rohrer became the first designer to win the prestigious Game Challenge Design award twice.
This book, and the exhibition it accompanies, offers a comprehensive account of the artist's oeuvre. The book documents all seventeen of Rohrer's finished games, as well as sketches, ephemera, and related material, with color images throughout. It includes entries on individual games (with code in footnotes), artist interviews, artist writings, commentary by high scorers, and interpretive texts. Two introductory essays view Rohrer's work in the contexts of game studies and art history.
The Davis Museum at Wellesley College
Designer Jason Rohrer is something of a performance artist of the videogame world. This book—a companion to a retrospective of Mr. Rohrer's work at Wellesley College's Davis Museum—celebrates his thought-provoking pixilated creations. His games are not your typical digital diversions.
Wall Street Journal