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Game Histories

The Game Histories series focuses on outlining a critical historical study of games by commissioning works from scholars and professionals whose interests in game history are astute and serious, theoretically multidisciplinary, exhibit acute attention to historiography and historical methodologies, and whose wide-ranging subject matter is exhaustively researched.
Series editor: Henry Lowood and Raiford Guins
Playing at the World, 2E: Three Pillars of Role-Playing Games by Jon Peterson is filled with unparalleled archival research from obscure fanzines to letters, drafts, and other ephemera. The second volume of two in a new, updated edition of the 2012 book Playing at the World, this is the ultimate geek’s guide to the original RPG.
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The MIT Press announces the 2025 recipients of the Grant Program for Diverse Voices
2025 grant recipients explore topics such as the racial assumptions of CGI in film; how we might end the American urban gun violence epidemic; an ethnographic study of the transnational egg donation industry; and more.
Tuesday February 18, 2025