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Leonardo Book Series

The Leonardo Book series documents the work of artists, researchers, and scholars at the intersection of the arts, sciences, and technology. New generations of artist-researchers and researcher-artists are bridging cultural and disciplinary divides, the better to address hard problems and human needs. The Leonardo series includes the work of creative individuals and teams driving innovations in art, science, and technology. It is published in collaboration with Leonardo, the International Society for the Arts, Sciences, and Technology, and the affiliated French organization Association Leonardo.

An Islamic Genealogy of New Media Art

Tracing the connections—both visual and philosophical—between new media art and classical Islamic art.

Edited by Oliver Grau

Leading scholars take a wider view of new media, placing it in the context of art history and acknowledging the necessity of an interdisciplinary approach in new media art studies and practice.

The Reflexive Medium

An argument that video is not merely an intermediate stage between analog and digital but a medium in its own right; traces the theoretical genealogy of video and examines the different concepts of video seen in works by Vito Acconci, Ulrike Rosenbach, Steina and Woody Vasulka, and others.

Art, Activism, and Technoscience

Scientists, scholars, and artists consider the political significance of recent advances in the biological sciences.

Synesthesia in Art and Science

The uncommon sensory perceptions of synesthesia explored through accounts of synesthetes' experiences, the latest scientific research, and suggestions of synesthesia in visual art, music, and literature.

Contexts, Technotexts, and Theories
Edited by Thomas Swiss

The first collection of writings on poetry that is composed, disseminated, and read on computers; essays and artist statements explore visually arresting, aurally charged, and dynamic works that are created by a synergy of human beings and intelligent machines.

A Digital Poetics

Blending artist theory, personal memoir, satire, and fictional narratives, a noted net artist constructs a poetics of net art that parallels his practice.

British Computer Art 1960–1980

The history of a pioneering era in computer-based art too often neglected by postwar art histories and institutions.

A Lexicon
Edited by Matthew Fuller

A cultural field guide to software: artists, computer scientists, designers, cultural theorists, programmers, and others define a new field of study and practice.

Performance, Technologies, Phenomenology

As our computers become closer to our bodies, perspectives from phenomenology and dance can help us understand the wider social uses of digital technologies and design future technologies that expand our social, physical, and emotional exchanges.

Materialist Energies in Art and Technoculture

A "dirty materialist" ride through the media cultures of pirate radio, photography, the Internet, media art, cultural evolution, and surveillance.

An influential and respected historian of art and technology analyzes the development of immersive, interactive new media art; includes detailed looks at the work of such artists as Nam June Paik, John Maeda, and Jenny Holzer.

Biotechnology, Politics, and Culture
Edited by Michele Emmer

Essays on mathematics and art as visual expression.

Precursors to Art and Activism on the Internet
Collaborative Ownership and the Digital Economy
Edited by Rishab Ghosh

How "open source" creative collaboration provides an alternative to commercially driven policies determining intellectual property rights.

How Control Exists after Decentralization

How Control Exists after Decentralization

Interaction Design, Digital Art, and the Myth of Transparency

The experience of digital art and how it is relevant to information technology.

From Illusion to Immersion
Dialogues with the Virtual Intelligentsia
Edited by Judy Malloy

A sourcebook of documentation on women artists at the forefront of work at the intersection of art and technology.

Intersections of Art, Science, and Technology

An introduction to the work and ideas of artists who use—and even influence—science and technology.

A stimulating, eclectic accountof new media that finds its origins in old media, particularly the cinema.

The Evolution of Man: Technology Takes Over

A poetic exploration of the new world created by the collision of the biological body with technology and culture.

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