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Software Studies

The Software Studies series publishes the best new work in a critical and experimental field that is at once culturally and technically literate, reflecting the reality of today’s software culture. The field of software studies engages and contributes to the research of computer scientists, the work of software designers and engineers, and the creations of software artists. Software studies tracks how software is substantially integrated into the processes of contemporary culture and society. It does this both in the scholarly modes of the humanities and social sciences and in the software creation/research modes of computer science, the arts, and design.

On Software and Sovereignty

A comprehensive political and design theory of planetary-scale computation proposing that The Stack—an accidental megastructure—is both a technological apparatus and a model for a new geopolitical architecture.

A single line of code offers a way to understand the cultural context of computing.

The mobile app as technique and imaginary tool, offering a shortcut to instantaneous connection and entertainment.

Software and Everyday Life

An analysis of the ways that software creates new spatialities in everyday life, from supermarket checkout lines to airline flight paths.

Software and Memory

A theoretical examination of the surprising emergence of software as a guiding metaphor for our neoliberal world.

Coding as Aesthetic and Political Expression

The aesthetic and political implications of working with code as procedure, expression, and action.

Digital Fictions, Computer Games, and Software Studies

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.