A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. Passage (2007)—acquired by the Museum of Modern Art in New York—uses game rules and procedurals to create a contemporary memento mori that captures an entire lifetime in five minutes. In Chain World (2011), each subsequent player of the game’s single copy modifies the rules of the universe.
From the romantic, highly detailed realism of his large-scale “Mountain” photographs to multimedia pieces that embrace abstract forms drawn from close observation of nature, Clifford Ross’s work is unlike any other. In 2002, Ross invented his R1 camera, with which he has produced some of the highest resolution single shot photographs ever realized. In a Ross landscape, viewers can spot a bird in a tree on a mountain a mile away. Ross’s longstanding desire to reconcile realism and abstraction in his art intensified when he took up photography in the mid-1990s.
This book is the generously illustrated, lavishly documented, critically narrated story of one of the most significant art collectives of the late twentieth century.
In 1984, three groups of artists in post-Tito Yugoslavia—the music and multimedia group Laibach, the visual arts group Irwin, and the theater group Scipion Nasice Sisters Theater—came together to form the Neue Slowenische Kunst (NSK) art collective.
To photograph storm-tossed waves during a hurricane, Clifford Ross goes into the surf himself, deploying a wetsuit, flotation vest, and a rope that tethers him to his assistant back on the beach. The result is a series of stunningly dramatic black and white photographs that are among Ross’s best-known works. This book collects for the first time the entire “Hurricane Waves” series (begun in 1996), presenting black and white tri-tone images of all eighty-four of the “Hurricane Waves” in the series, along with detailed close ups, and historical color images.
From the 1940s to the 1970s, visionary artists from across the Americas reimagined themes from science fiction and space travel. They mapped extraterrestrial terrain, created dystopian scenarios amid fears of nuclear annihilation, and ingeniously deployed scientific and technological subjects and motifs. This book offers a sumptuously illustrated exploration of how artists from the United States and Latin America visualized the future.
Surfboards were once made of wood and shaped by hand, objects of both cultural and recreational significance. Today most surfboards are mass-produced with fiberglass and a stew of petrochemicals, moving (or floating) billboards for athletes and their brands, emphasizing the commercial rather than the cultural. Surf Craft maps this evolution, examining surfboard design and craft with 150 color images and an insightful text.
This book offers the first career retrospective of Brian Weil (1954–1996), an artist whose photographs pushed viewers into a deeply unsteadying engagement with insular communities and subcultures. A younger contemporary of such participant-observer photographers as Larry Clark and Nan Goldin, Weil took photographs that foreground the complex relationships between photographer and subject, and between photograph and viewer.
Light Show explores the experiential and sculptural nature of light, tracing a historical trajectory of artwork that uses light to create specific conditions of viewership. The book, which accompanies an exhibition originating at the Hayward Gallery, London, showcases more than twenty dramatic installations and sculptures from the 1960s to the present, pictured in 150 illustrations, most in color.
Mid-twentieth-century California offered fertile ground for design innovations. The state’s reputation as a land of unlimited opportunity, its many institutions of higher learning, and its perpetually booming population created conditions that allowed designers and craftspeople to flourish. They found an eager market among educated and newly affluent Californians, and their products shaped the material culture of the entire nation.
Conceptual art, for me, means work in which the idea is paramount and the material form is secondary, lightweight, ephemeral, cheap, unpretentious and/or ‘dematerialized.’” --Lucy R. Lippard, Six Years