This book offers a concise and accessible introduction to the emerging field of artificial cognitive systems. Cognition, both natural and artificial, is about anticipating the need for action and developing the capacity to predict the outcome of those actions. Drawing on artificial intelligence, developmental psychology, and cognitive neuroscience, the field of artificial cognitive systems has as its ultimate goal the creation of computer-based systems that can interact with humans and serve society in a variety of ways.
Complex adaptive systems (cas), including ecosystems, governments, biological cells, and markets, are characterized by intricate hierarchical arrangements of boundaries and signals. In ecosystems, for example, niches act as semi-permeable boundaries, and smells and visual patterns serve as signals; governments have departmental hierarchies with memoranda acting as signals; and so it is with other cas. Despite a wealth of data and descriptions concerning different cas, there remain many unanswered questions about "steering" these systems.
"Simulation," writes Gary Flake in his preface, "becomes a form of experimentation in a universe of theories. The primary purpose of this book is to celebrate this fact."In this book, Gary William Flake develops in depth the simple idea that recurrent rules can produce rich and complicated behaviors.
In development for thirty years, Soar is a general cognitive architecture that integrates knowledge-intensive reasoning, reactive execution, hierarchical reasoning, planning, and learning from experience, with the goal of creating a general computational system that has the same cognitive abilities as humans. In contrast, most AI systems are designed to solve only one type of problem, such as playing chess, searching the Internet, or scheduling aircraft departures.
This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to write computer programs for a variety of tasks that require thought, including solving puzzles, understanding natural language, recognizing objects in visual scenes, planning courses of action, and playing strategic games.
The capacity to think about our own thinking may lie at the heart of what it means to be both human and intelligent. Philosophers and cognitive scientists have investigated these matters for many years. Researchers in artificial intelligence have gone further, attempting to implement actual machines that mimic, simulate, and perhaps even replicate this capacity, called metareasoning. In this volume, leading authorities offer a variety of perspectives—drawn from philosophy, cognitive psychology, and computer science—on reasoning about the reasoning process.
Despite their apparently divergent accounts of higher cognition, cognitive theories based on neural computation and those employing symbolic computation can in fact strengthen one another. To substantiate this controversial claim, this landmark work develops in depth a cognitive architecture based in neural computation but supporting formally explicit higher-level symbolic descriptions, including new grammar formalisms.
The last decade has seen computational implementations of large hand-crafted natural language grammars in formal frameworks such as Tree-Adjoining Grammar (TAG), Combinatory Categorical Grammar (CCG), Head-driven Phrase Structure Grammar (HPSG), and Lexical Functional Grammar (LFG). Grammars in these frameworks typically associate linguistically motivated rich descriptions (Supertags) with words.
The conceptual history of cognitive science remains for the most part unwritten. In this groundbreaking book, Jean-Pierre Dupuy—one of the principal architects of cognitive science in France—provides an important chapter: the legacy of cybernetics. Contrary to popular belief, Dupuy argues, cybernetics represented not the anthropomorphization of the machine but the mechanization of the human.