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Where the Action Is
Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interacting with software systems that emphasizes skilled, engaged practice rather than disembodied rationality—reflects the phenomenological approaches of Martin Heidegger, Ludwig Wittgenstein, and other twentieth-century philosophers. The phenomenological tradition emphasizes the primacy of natural practice over abstract cognition in everyday activity. Dourish shows how this perspective can shed light on the foundational underpinnings of current research on embodied interaction. He looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.
About the Author
Paul Dourish is Professor of Informatics in the Donald Bren School of Information and Computer Sciences with courtesy appointments in Computer Science and in Anthropology at the University of California, Irvine. He is the author of Where the Action Is: The Foundations of Embodied Interaction (MIT Press, 2001, 2004).
—Andy Clark, Department of Philosophy, University of Edinburgh
—Donald A. Norman, Norman Nielsen Group and UNext Learning Services, author of The Invisible Computer
—Philip E. Agre, Department of Information Studies, University of California, Los Angeles
—Lucy Suchman, Professor, Centre for Science Studies, Lancaster University
—Terry Winograd, Professor of Computer Science, Stanford University