Evolutionary computation, the use of evolutionary systems as computational processes for solving complex problems, is a tool used by computer scientists and engineers who want to harness the power of evolution to build useful new artifacts, by biologists interested in developing and testing better models of natural evolutionary systems, and by artificial life scientists for designing and implementing new artificial evolutionary worlds. In this clear and comprehensive introduction to the field, Kenneth De Jong presents an integrated view of the state of the art in evolutionary computation.
Intelligence does not arise only in individual brains; it also arises in groups of individuals. This is collective intelligence: groups of individuals acting collectively in ways that seem intelligent. In recent years, a new kind of collective intelligence has emerged: interconnected groups of people and computers, collectively doing intelligent things. Today these groups are engaged in tasks that range from writing software to predicting the results of presidential elections.
The idea that human history is approaching a “singularity”—that ordinary humans will someday be overtaken by artificially intelligent machines or cognitively enhanced biological intelligence, or both—has moved from the realm of science fiction to serious debate. Some singularity theorists predict that if the field of artificial intelligence (AI) continues to develop at its current dizzying rate, the singularity could come about in the middle of the present century.
Many important problems involve decision making under uncertainty—that is, choosing actions based on often imperfect observations, with unknown outcomes. Designers of automated decision support systems must take into account the various sources of uncertainty while balancing the multiple objectives of the system. This book provides an introduction to the challenges of decision making under uncertainty from a computational perspective.
The field of Artificial Life (ALife) is now firmly established in the scientific world, but it has yet to achieve one of its original goals: an understanding of the emergence of life on Earth. The new field of Artificial Chemistries draws from chemistry, biology, computer science, mathematics, and other disciplines to work toward that goal. For if, as it has been argued, life emerged from primitive, prebiotic forms of self-organization, then studying models of chemical reaction systems could bring ALife closer to understanding the origins of life.
Emergence—the formation of global patterns from solely local interactions—is a frequent and fascinating theme in the scientific literature both popular and academic. In this book, Keith Downing undertakes a systematic investigation of the widespread (if often vague) claim that intelligence is an emergent phenomenon. Downing focuses on neural networks, both natural and artificial, and how their adaptability in three time frames—phylogenetic (evolutionary), ontogenetic (developmental), and epigenetic (lifetime learning)—underlie the emergence of cognition.
In this book, Whitman Richards offers a novel and provocative proposal for understanding decision making and human behavior. Building on Valentino Braitenberg’s famous “vehicles,” Richards describes a collection of mental organisms that he calls “daemons”—virtual correlates of neural modules. Daemons have favored choices and make decisions that control behaviors of the group to which they belong, with each daemon preferring a different outcome. Richards arranges these preferences in graphs, linking similar choices, which thus reinforce each other.
This book offers a concise and accessible introduction to the emerging field of artificial cognitive systems. Cognition, both natural and artificial, is about anticipating the need for action and developing the capacity to predict the outcome of those actions. Drawing on artificial intelligence, developmental psychology, and cognitive neuroscience, the field of artificial cognitive systems has as its ultimate goal the creation of computer-based systems that can interact with humans and serve society in a variety of ways.
Evolutionary robotics (ER) aims to apply evolutionary computation techniques to the design of both real and simulated autonomous robots. The Horizons of Evolutionary Robotics offers an authoritative overview of this rapidly developing field, presenting state-of-the-art research by leading scholars. The result is a lively, expansive survey that will be of interest to computer scientists, robotics engineers, neuroscientists, and philosophers.
This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games.