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Digital Poetry's Ontological Implications

This book offers a decoder for some of the new forms of poetry enabled by digital technology. Examining many of the strange technological vectors converging on language, it proposes a poetics appropriate to the digital era while connecting digital poetry to traditional poetry’s concerns with being (a.k.a. ontological implications).

A Critical Lexicon

Even as the field of game studies has flourished, critical historical studies of games have lagged behind other areas of research. Histories have generally been fact-by-fact chronicles; fundamental terms of game design and development, technology, and play have rarely been examined in the context of their historical, etymological, and conceptual underpinnings. This volume attempts to “debug” the flawed historiography of video games.

Edited by Bruno Latour

Modernity has had so many meanings and combines so many contradictory sets of attitudes and values that it has become impossible to use it to define the future. It crashes like an overloaded computer. Hence the idea is that modernity might need a sort of reset.

Collected Essays

I read and wrote to invoke what seemed impossible—relation itself—in order to take part in a world that ceaselessly makes itself up, to “wake up” to the world, to recognize the world, to be convinced that the world exists, to take revenge on the world for not existing.
—from Communal Nude

Toward a Digital Future

How are widely popular social media such as Facebook, Twitter, and Instagram transforming how teachers teach, how kids learn, and the very foundations of education? What controversies surround the integration of social media in students’ lives? The past decade has brought increased access to new media, and with this new opportunities and challenges for education. In this book, leading scholars from education, law, communications, sociology, and cultural studies explore the digital transformation now taking place in a variety of educational contexts.

Long before the invention of musical notation, and long before that of the phonograph, the written word was unrivaled as a medium of the human voice. In The Ancient Phonograph, Shane Butler searches for traces of voices before Edison, reconstructing a series of ancient soundscapes from Aristotle to Augustine. Here the real voices of tragic actors, ambitious orators, and singing emperors blend with the imagined voices of lovesick nymphs, tormented heroes, and angry gods.

Environments of Insecurity/Architectures of Counterinsurgency

In Outlaw Territories, Felicity Scott traces the relation of architecture and urbanism to human unsettlement and territorial insecurity during the 1960s and 1970s. Investigating a set of responses to the growing urban unrest in the developed and developing worlds, Scott revisits an era when the discipline of architecture staked out a role in global environmental governance and the biopolitical management of populations.

This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming’s exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas.

What My Family and Career Taught Me about Breaking Through (and Holding the Door Open for Others)

Myra Strober became a feminist on the Bay Bridge, heading toward San Francisco. It is 1970. She has just been told by the chairman of Berkeley’s economics department that she can never get tenure. Driving home afterward, wondering if she got something out of the freezer for her family’s dinner, she realizes the truth: she is being denied a regular faculty position because she is a mother. Flooded with anger, she also finds her life’s work: to study and fight sexism, in the workplace, in academia, and at home.

The Networked Spaces of Horse Racing

The horse racing industry has been a pioneer in interactive media, information networks, and their deployment. The race track and the off-track betting parlor offer interactive media environments that reconfigure the relationships among private and public space and presence and copresence.

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