Art / Digital
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The Future Is Present
Art, Technology, and the Work of Mobile Image
ISBN: 9780262548076
Publisher: The MIT Press
Pub Date: June 18, 2024
A critical history of the pioneering art and technology group Mobile Image and their prescient work in communications, networking, and information systems.
Trevor Paglen
Adversarially Hallucinations
ISBN: 9783956795831
Publisher: Sternberg Press
Pub Date: May 28, 2024
How machine and computer vision produces contemporary images.
Speculative Everything
Design, Fiction, and Social Dreaming
ISBN: 9780262548687
Publisher: The MIT Press
Pub Date: April 2, 2024
How to use design as a tool to create not only things but ideas, to speculate about possible futures.
Ecstatic Worlds
Media, Utopias, Ecologies
ISBN: 9780262549745
Publisher: The MIT Press
Pub Date: October 31, 2023
When media translate the world to the world: twentieth-century utopian projects including Edward Steichen's “Family of Man,” Jacques Cousteau's underwater films, and Buckminster Fuller's geoscope.
Alien Agency
Experimental Encounters with Art in the Making
ISBN: 9780262549615
Publisher: The MIT Press
Pub Date: October 31, 2023
An investigation into what happens in creative practice when the materials of art and research behave and perform in ways beyond the creators' intentions.
The Metainterface
The Art of Platforms, Cities, and Clouds
ISBN: 9780262549677
Publisher: The MIT Press
Pub Date: October 31, 2023
How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature.
Voidopolis
ISBN: 9780262048262
Publisher: The MIT Press
Pub Date: August 22, 2023
Shortlisted for the 2023 Lumen Prize, a hybrid digital artistic and literary project in the form of an augmented reality book, which retells Dante's Inferno as if it were set in pandemic-ravaged New York City.
The Stuff Games Are Made Of
ISBN: 9780262546119
Publisher: The MIT Press
Pub Date: August 1, 2023
A deep dive into practical game design through playful philosophy and philosophical play.
Art + DIY Electronics
ISBN: 9780262044936
Publisher: The MIT Press
Pub Date: May 30, 2023
A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies.
Computational Formalism
Art History and Machine Learning
ISBN: 9780262545648
Publisher: The MIT Press
Pub Date: May 23, 2023
How the use of machine learning to analyze art images has revived formalism in art history, presenting a golden opportunity for art historians and computer scientists to learn from one another.

The Future Is Present
Art, Technology, and the Work of Mobile Image
ISBN: 9780262548076
Publisher: The MIT Press
Pub Date: June 18, 2024
A critical history of the pioneering art and technology group Mobile Image and their prescient work in communications, networking, and information systems.
Trevor Paglen
Adversarially Hallucinations
ISBN: 9783956795831
Publisher: Sternberg Press
Pub Date: May 28, 2024
How machine and computer vision produces contemporary images.
Speculative Everything
Design, Fiction, and Social Dreaming
ISBN: 9780262548687
Publisher: The MIT Press
Pub Date: April 2, 2024
How to use design as a tool to create not only things but ideas, to speculate about possible futures.
Ecstatic Worlds
Media, Utopias, Ecologies
ISBN: 9780262549745
Publisher: The MIT Press
Pub Date: October 31, 2023
When media translate the world to the world: twentieth-century utopian projects including Edward Steichen's “Family of Man,” Jacques Cousteau's underwater films, and Buckminster Fuller's geoscope.
Alien Agency
Experimental Encounters with Art in the Making
ISBN: 9780262549615
Publisher: The MIT Press
Pub Date: October 31, 2023
An investigation into what happens in creative practice when the materials of art and research behave and perform in ways beyond the creators' intentions.
The Metainterface
The Art of Platforms, Cities, and Clouds
ISBN: 9780262549677
Publisher: The MIT Press
Pub Date: October 31, 2023
How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature.
Voidopolis
ISBN: 9780262048262
Publisher: The MIT Press
Pub Date: August 22, 2023
Shortlisted for the 2023 Lumen Prize, a hybrid digital artistic and literary project in the form of an augmented reality book, which retells Dante's Inferno as if it were set in pandemic-ravaged New York City.
The Stuff Games Are Made Of
ISBN: 9780262546119
Publisher: The MIT Press
Pub Date: August 1, 2023
A deep dive into practical game design through playful philosophy and philosophical play.
Art + DIY Electronics
ISBN: 9780262044936
Publisher: The MIT Press
Pub Date: May 30, 2023
A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies.
Computational Formalism
Art History and Machine Learning
ISBN: 9780262545648
Publisher: The MIT Press
Pub Date: May 23, 2023
How the use of machine learning to analyze art images has revived formalism in art history, presenting a golden opportunity for art historians and computer scientists to learn from one another.