Computers / Human-Computer Interaction (HCI)
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Moral Codes
Designing Alternatives to AI
ISBN: 9780262548717
Publisher: The MIT Press
Pub Date: August 6, 2024
Why the world needs less AI and better programming languages.
Taking [A]part
The Politics and Aesthetics of Participation in Experience-Centered Design
ISBN: 9780262552592
Publisher: The MIT Press
Pub Date: July 2, 2024
A critical inquiry into the value and experience of participation in design research.
Mood and Mobility
Navigating the Emotional Spaces of Digital Social Networks
ISBN: 9780262552011
Publisher: The MIT Press
Pub Date: May 21, 2024
An argument that as we engage with social media on our digital devices we receive, modify, intensify, and transmit moods.
Left to Our Own Devices
Outsmarting Smart Technology to Reclaim Our Relationships, Health, and Focus
ISBN: 9780262552066
Publisher: The MIT Press
Pub Date: May 21, 2024
Unexpected ways that individuals adapt technology to reclaim what matters to them, from working through conflict with smart lights to celebrating gender transition with selfies.
Speculative Everything, With a new preface by the authors
Speculative Everything
Design, Fiction, and Social Dreaming
ISBN: 9780262548687
Publisher: The MIT Press
Pub Date: April 2, 2024
How to use design as a tool to create not only things but ideas, to speculate about possible futures.Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative...
Designing with the Body
Somaesthetic Interaction Design
ISBN: 9780262551465
Publisher: The MIT Press
Pub Date: March 12, 2024
Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle.
Playful Wearables
Understanding the Design Space of Wearables for Games and Related Experiences
ISBN: 9780262546911
Publisher: The MIT Press
Pub Date: January 2, 2024
An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises.
The Systemic Image
A New Theory of Interactive Real-Time Simulations
ISBN: 9780262549646
Publisher: The MIT Press
Pub Date: October 31, 2023
A new conceptualization of the relationship between the systemic and the iconic in real-time simulations that distinguishes among four levels of forming.
The Metainterface
The Art of Platforms, Cities, and Clouds
ISBN: 9780262549677
Publisher: The MIT Press
Pub Date: October 31, 2023
How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature.
Machines like Us
Toward AI with Common Sense
ISBN: 9780262547321
Publisher: The MIT Press
Pub Date: October 17, 2023
How we can create artificial intelligence with broad, robust common sense rather than narrow, specialized expertise.
Moral Codes
Designing Alternatives to AI
ISBN: 9780262548717
Publisher: The MIT Press
Pub Date: August 6, 2024
Why the world needs less AI and better programming languages.
Taking [A]part
The Politics and Aesthetics of Participation in Experience-Centered Design
ISBN: 9780262552592
Publisher: The MIT Press
Pub Date: July 2, 2024
A critical inquiry into the value and experience of participation in design research.
Mood and Mobility
Navigating the Emotional Spaces of Digital Social Networks
ISBN: 9780262552011
Publisher: The MIT Press
Pub Date: May 21, 2024
An argument that as we engage with social media on our digital devices we receive, modify, intensify, and transmit moods.
Left to Our Own Devices
Outsmarting Smart Technology to Reclaim Our Relationships, Health, and Focus
ISBN: 9780262552066
Publisher: The MIT Press
Pub Date: May 21, 2024
Unexpected ways that individuals adapt technology to reclaim what matters to them, from working through conflict with smart lights to celebrating gender transition with selfies.
Speculative Everything, With a new preface by the authors
Speculative Everything
Design, Fiction, and Social Dreaming
ISBN: 9780262548687
Publisher: The MIT Press
Pub Date: April 2, 2024
How to use design as a tool to create not only things but ideas, to speculate about possible futures.Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative...
Designing with the Body
Somaesthetic Interaction Design
ISBN: 9780262551465
Publisher: The MIT Press
Pub Date: March 12, 2024
Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle.
Playful Wearables
Understanding the Design Space of Wearables for Games and Related Experiences
ISBN: 9780262546911
Publisher: The MIT Press
Pub Date: January 2, 2024
An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises.
The Systemic Image
A New Theory of Interactive Real-Time Simulations
ISBN: 9780262549646
Publisher: The MIT Press
Pub Date: October 31, 2023
A new conceptualization of the relationship between the systemic and the iconic in real-time simulations that distinguishes among four levels of forming.
The Metainterface
The Art of Platforms, Cities, and Clouds
ISBN: 9780262549677
Publisher: The MIT Press
Pub Date: October 31, 2023
How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature.
Machines like Us
Toward AI with Common Sense
ISBN: 9780262547321
Publisher: The MIT Press
Pub Date: October 17, 2023
How we can create artificial intelligence with broad, robust common sense rather than narrow, specialized expertise.