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        John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning

        The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning present findings from current research on how young people learn, play, socialize, and participate in civic life. They are published openly online (as well as in print) in order to support broad dissemination and to stimulate further research in the field.

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        ‹12›
        Evaluation and Credentialing in Digital Music Communities

        Evaluation and Credentialing in Digital Music Communities

        Evaluation and Credentialing in Digital Music Communities

        Benefits and Challenges for Learning and Assessment

        by H. Cecilia Suhr

        ISBN: 9780262527149

        Publisher: The MIT Press

        Pub Date: November 7, 2014

        An examination of the use of digital badges as a reward for both casual online music evaluators and professional musicians.
        Peer Participation and Software

        Peer Participation and Software

        Peer Participation and Software

        What Mozilla Has to Teach Government

        by David R. Booth

        ISBN: 9780262514613

        Publisher: The MIT Press

        Pub Date: April 9, 2010

        An examination of Mozilla's unique approach to software development considers how this model of participation might be applied to political and civic engagement.
        The Civic Potential of Video Games

        The Civic Potential of Video Games

        The Civic Potential of Video Games

        by Joseph Kahne, Ellen Middaugh and Chris Evans

        ISBN: 9780262513609

        Publisher: The MIT Press

        Pub Date: June 5, 2009

        This report focuses on the civic aspects of video game play among youth. According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged," meaning that they participated...
        Documenting and Assessing Learning in Informal and Media-Rich Environments

        Documenting and Assessing Learning in Informal and Media-Rich Environments

        Documenting and Assessing Learning in Informal and Media-Rich Environments

        by Jay Lemke, Robert Lecusay, Michael Cole and Vera Michalchik

        ISBN: 9780262527743

        Publisher: The MIT Press

        Pub Date: March 6, 2015

        An extensive review of the literature on learning assessment in informal settings, expert discussion of key issues, and a new model for good assessment practice.
        Digital Youth with Disabilities

        Digital Youth with Disabilities

        Digital Youth with Disabilities

        by Meryl Alper

        ISBN: 9780262527156

        Publisher: The MIT Press

        Pub Date: November 7, 2014

        An examination of media and technology use by school-aged youth with disabilities, with an emphasis on media use at home.
        We Used to Wait

        We Used to Wait

        We Used to Wait

        Music Videos and Creative Literacy

        by Rebecca Kinskey

        ISBN: 9780262526920

        Publisher: The MIT Press

        Pub Date: October 24, 2014

        An investigation of music videos as a form, a practice, and a literacy.
        Participatory Politics

        Participatory Politics

        Participatory Politics

        Next-Generation Tactics to Remake Public Spheres

        by Elisabeth Soep

        ISBN: 9780262525770

        Publisher: The MIT Press

        Pub Date: January 31, 2014

        An examination of the mix of face-to-face and digital methods that young people use in their experiments with civic engagement.
        The Future of the Curriculum

        The Future of the Curriculum

        The Future of the Curriculum

        School Knowledge in the Digital Age

        by Ben Williamson

        ISBN: 9780262518826

        Publisher: The MIT Press

        Pub Date: March 8, 2013

        An examination of curriculum innovations that are shaped by new ideas about digital media and learning.
        Stealth Assessment

        Stealth Assessment

        Stealth Assessment

        Measuring and Supporting Learning in Video Games

        by Valerie Shute and Matthew Ventura

        ISBN: 9780262518819

        Publisher: The MIT Press

        Pub Date: March 8, 2013

        An approach to performance-based assessments that embeds assessments in digital games in order to measure how students are progressing toward targeted goals.
        Measuring What Matters Most

        Measuring What Matters Most

        Measuring What Matters Most

        Choice-Based Assessments for the Digital Age

        by Daniel L. Schwartz and Dylan Arena

        ISBN: 9780262518376

        Publisher: The MIT Press

        Pub Date: January 25, 2013

        An argument that choice-based, process-oriented educational assessments are more effective than static assessments of fact retrieval.
        ‹12›

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