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        Games & Activities / General

        Showing results 1-9 of 9

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        ‹1›
        The Infinite Playground

        The Infinite Playground

        A Player's Guide to Imagination

        by Bernard De Koven

        With Holly Gramazio

        Edited by Celia Pearce and Eric Zimmerman

        ISBN: 9780262543866

        Publisher: The MIT Press

        Pub Date: June 21, 2022

        A play-centered invitation to experience the power and delight unlocked by imagination.
        Locally Played

        Locally Played

        Real-World Games for Stronger Places and Communities

        by Benjamin Stokes

        Foreword by Tracy Fullerton

        ISBN: 9780262043489

        Publisher: The MIT Press

        Pub Date: April 14, 2020

        How games can make a real-world difference in communities when city leaders tap into the power of play for local impact.
        Herewith the Clues

        Herewith the Clues

        Edited by Boy Vereecken

        ISBN: 9783956794421

        Publisher: Sternberg Press

        Pub Date: July 2, 2019

        An investigation of the Crime Dossiers, a form of literature as mystery game— an entirely new manifestation of gamified literature—developed in the interwar period.
        Fun, Taste, & Games

        Fun, Taste, & Games

        An Aesthetics of the Idle, Unproductive, and Otherwise Playful

        by John Sharp and David Thomas

        ISBN: 9780262039352

        Publisher: The MIT Press

        Pub Date: March 12, 2019

        Reclaiming fun as a meaningful concept for understanding games and play.
        A Play of Bodies

        A Play of Bodies

        How We Perceive Videogames

        by Brendan Keogh

        ISBN: 9780262037631

        Publisher: The MIT Press

        Pub Date: April 6, 2018

        An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other.
        Play Matters

        Play Matters

        by Miguel Sicart

        ISBN: 9780262534512

        Publisher: The MIT Press

        Pub Date: October 27, 2017

        Why play is a productive, expressive way of being, a form of understanding, and a fundamental part of our well-being.
        Zones of Control

        Zones of Control

        Perspectives on Wargaming

        Edited by Pat Harrigan and Matthew G. Kirschenbaum

        Foreword by James F. Dunnigan

        ISBN: 9780262033992

        Publisher: The MIT Press

        Pub Date: April 15, 2016

        Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts.
        Uncertainty in Games

        Uncertainty in Games

        by Greg Costikyan

        ISBN: 9780262527538

        Publisher: The MIT Press

        Pub Date: January 30, 2015

        How uncertainty in games—from Super Mario Bros. to Rock/Paper/Scissors—engages players and shapes play experiences.
        The Well-Played Game

        The Well-Played Game

        A Player's Philosophy

        by Bernard De Koven

        ISBN: 9780262019170

        Publisher: The MIT Press

        Pub Date: August 23, 2013

        The return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life.
        ‹1›

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