John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
This series aims to close gaps in media literacies and participation skills and provide innovative ways of thinking about and using new forms of knowledge production, communication, and creative expression. The series is founded upon the working hypothesis that those immersed in new digital tools and networks are engaged in an unprecedented exploration of language, games, social interaction, problem solving, and self-directed activity that leads to diverse forms of learning. These diverse forms of learning are reflected in expressions of identity, how individuals express independence and creativity, and in their ability to learn, exercise judgment, and think systematically.
Jun 07, 2022
Hanging Out, Messing Around, and Geeking Out
Sep 24, 2019
Worried About the Wrong Things
Sep 11, 2018
Jul 17, 2018
Feb 02, 2018
Jan 20, 2017
Dec 23, 2016
Dec 09, 2016
Sep 02, 2016
Sep 02, 2016
May 13, 2016
Digital Youth with Disabilities
Nov 07, 2014
Oct 24, 2014
Oct 10, 2014
Oct 10, 2014
Oct 10, 2014
Oct 10, 2014
Jun 27, 2014
Jan 31, 2014
Oct 11, 2013
Oct 11, 2013
Mar 08, 2013
Mar 08, 2013
Jan 25, 2013
Hanging Out, Messing Around, and Geeking Out
Jan 11, 2013
Oct 05, 2012
Feb 10, 2012
Oct 29, 2010
Jul 09, 2010
Peer Participation and Software
Apr 09, 2010
Jan 15, 2010
Young People, Ethics, and the New Digital Media
Oct 09, 2009
The Civic Potential of Video Games
Jun 05, 2009
Living and Learning with New Media
Jun 05, 2009
Digital Media, Youth, and Credibility
Nov 30, 2007
Digital Youth, Innovation, and the Unexpected
Nov 30, 2007
Nov 30, 2007
Nov 30, 2007
Nov 30, 2007
Youth, Identity, and Digital Media
Nov 30, 2007