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DOI: http://dx.doi.org/10.7551/978-0-262-33027-5-ch033
Pages 150–157
First published 20 July 2015

Programs as Polypeptides

Lance R. Williams

Abstract

We describe a visual programming language for defining behaviors manifested by reified actors in a 2D virtual world that can be compiled into programs comprised of sequences of combinators that are themselves reified as actors. This makes it possible to build programs that build programs from components of a few fixed types delivered by diffusion using processes that resemble chemistry as much as computation.