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How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games
On Games, Intelligence and Artificial Intelligence
Thinking Sex and Play
Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Creative Interventions in Video Game Culture
How We Perceive Videogames
Connecting and Learning through Video Games
The Super Nintendo Entertainment System
Transforming Sports for a Digital World
The Emergence of Video Games in America
What Making Video Games Can Teach Us about Learning and Literacy