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Game After

A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill.
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Radicalizing Enactivism

A book that promotes the thesis that basic forms of mentality—intentionally directed cognition and perceptual experience—are best understood as embodied yet contentless.
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META/DATA

Blending artist theory, personal memoir, satire, and fictional narratives, a noted net artist constructs a poetics of net art that parallels his practice.
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The Allure Of Machinic Life

An account of the creation of new forms of life and intelligence in cybernetics, artificial life, and artificial intelligence that analyzes both the similarities and the differences among these sciences in actualizing life.The Allure of Machinic Life
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The Hidden Sense

The uncommon sensory perceptions of synesthesia explored through accounts of synesthetes’ experiences, the latest scientific research, and suggestions of synesthesia in visual art, music, and literature.
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Persuasive Games

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.
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Surveillance Or Security?

How, in the name of greater security, our current electronic surveillance policies are creating major security risks.
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