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Raiford Guins

Raiford Guins is Associate Professor of Culture and Technology at Stony Brook University and the author of Game After: A Cultural Study of Video Game Afterlife (MIT Press).

Titles by This Author

A BIT of Game After

What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an “ex-game” if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In this BIT, Raiford Guins describes the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari’s infamous E.T. The Extra-Terrestrial.

A Cultural Study of Video Game Afterlife

We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an “ex-game” if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present.

Titles by This Editor

A Critical Lexicon

Even as the field of game studies has flourished, critical historical studies of games have lagged behind other areas of research. Histories have generally been fact-by-fact chronicles; fundamental terms of game design and development, technology, and play have rarely been examined in the context of their historical, etymological, and conceptual underpinnings. This volume attempts to “debug” the flawed historiography of video games.