Edward Barrett

Edward Barrett is Senior Lecturer in the Program in Writing and Humanistic Studies at MIT.

  • Building Mobile Experiences

    Building Mobile Experiences

    Frank Bentley and Edward Barrett

    Methods for new mobile experiences, from concept creation to prototyping to commercialization.

    The mobile device is changing the ways we interact with each other and with the world. The mobile experience is distinct from the desktop or laptop experience; mobile apps require a significantly different design philosophy as well as design methods that reflect the unique experience of computing in the world. This book presents an approach to designing mobile media that takes advantage of the Internet-connected, context-aware, and media-sharing capabilities of mobile devices. It introduces tools that can be used at every stage of building a mobile application, from concept creation to commercialization, as well as real-world examples from industry and academia.

    The methods outlined apply user-centered design processes to mobile devices in a way that makes these methods relevant to the mobile experience—which involves the use of systems in the complex spatial and social world rather than at a desk. The book shows how each project begins with generative research into the practices and desires of a diverse set of potential users, which grounds research and design in the real world. It then describes methods for rapid prototyping, usability evaluation, field testing, and scaling up solutions in order to bring a product to market. Building Mobile Experiences grew out of an MIT course in communicating with mobile technology; it is appropriate for classroom use and as a reference for mobile app designers.

    • Hardcover $40.00 £32.00
  • The MIT Guide to Teaching Web Site Design

    The MIT Guide to Teaching Web Site Design

    Edward Barrett, Deborah A. Levinson, and Suzana Lisanti

    An accessible presentation of all aspects of teaching Web design based on the premise that the principles of good communication design in the past apply equally well to the Web.

    Most books on Web design focus on the appearance of the finished product and pay little attention to the ideas and processes involved in intelligent interactive design. This book is based on the premise that the principles that have defined good communication design in the past apply equally well to the Web. The basic process is one of defining the purpose, audience, and style appropriate to one's objectives. Another premise is that effective Web site design is an inherently collaborative process requiring not only technical skills but more traditional written and oral communication skills. Hence, this book stresses a social, process-oriented approach both to design and to classroom instruction.

    The book covers all aspects of teaching Web design, from optimal class size and classroom configuration to peer reviews of completed projects. It is written in an accessible style and uses many examples from the Web design course taught by the authors at MIT.

    • Hardcover $6.75 £5.99
    • Paperback $20.00 £15.99
  • Electric Rhetoric

    Electric Rhetoric

    Classical Rhetoric, Oralism, and a New Literacy

    Edward Barrett and Kathleen E. Welch

    Kathleen E. Welch explores the profound changes in writing and discourse brought about by electronic forms of communication.

    "We are commonly not aware of the complex history of orality and literacy and of the effects of this history on the depths of human consciousness, where electronic communication is now having its deep and as yet not understood effects. Professor Welchs work can give us some of the in-depth understanding we need to be aware of where we really are."—from the foreword by Walter J. Ong.

    Computer screens now dominate many workplaces, and televisions are ubiquitous in our homes, waiting rooms, and many public spaces. In Electric Rhetoric, Kathleen E. Welch explores the profound changes in writing and discourse brought about by electronic forms of communication. To this end, she integrates three related strands: the redeployment of Sophistic classical rhetoric; current literacy theories within rhetoric and composition studies, including gender and race issues; and the inherently rhetorical nature of "screens" in relationship to writing and other communication technologies. Throughout the book Welch deals extensively with women's issues, which have played a particularly important role in the history of oralism. Welch's ultimate aim is to help build a movement to change, partly through critical pedagogy, the actions people take in their daily writing and speaking lives.

    • Hardcover $40.00 £32.00
    • Paperback $20.00 £15.99
  • Contextual Media

    Contextual Media

    Multimedia and Interpretation

    Edward Barrett and Marie Redmond

    Contextual Media expands upon the theme of social construction of knowledge developed in Edward Barrett's three previous volumes. The thirteen contributions focus on specific applications of multimedia technology to cultural institutions such as museums, universities, and corporate environments; they analyze narrative and other navigational structures in various interactive multimedia systems and make recommendations for the design of future systems based on these analyses; and they present innovative uses of multimedia that break out of the confines of a single terminal to develop interactive transformational environments.

    Contributors Colin Beardon, Walter Bender, Edward Brown, Mark H. Chignell, Glorianna Davenport, Ben Davis, Peter S. Donaldson, Larry Friedlander, Geri Gay, Ricki Goldman-Segall, Janet H. Murray, Patrick Purcell, Michael Roy, Niall Sweeney, Laura Teodosio, Suzette Worden

    • Hardcover $50.00
    • Paperback $7.75 £5.99
  • Sociomedia

    Sociomedia

    Multimedia, Hypermedia, and the Social Construction of Knowledge

    Edward Barrett

    Sociomedia examines the use of integrated multimedia to support social or collaborative research, learning, and instruction in the university, one of the best environments for developing and analyzing the effects of computing technologies on our understanding of complex sets of information.

    Sociomedia continues the assessment of hypertext and hypermedia systems begun in Text, ConText, and HyperText and The Society of Text. It examines the use of integrated multimedia to support social or collaborative research, learning, and instruction in the university, one of the best environments for developing and analyzing the effects of computing technologies on our understanding of complex sets of information. The twenty-five contributions discuss critical design issues in the creation of advanced multimedia computing technologies, describe the systems now in use, and assess the effectiveness of this emerging technology. Barrett's opening essay further explores his original and thought-provoking application of social construction theories of knowledge to the development and analysis of multimedia systems. Some of the chapters that follow look at the effectiveness of particular multimedia systems across the curriculum, from medicine, sociology, and management to language learning, writing, literature, and intergenerational studies. Other chapters examine the implied pedagogy within these systems, or the effects of using multimedia and hypermedia in the classroom. Readers should come away from this collection with a critical stance toward the use of integrated media for information retrieval and creation as well as an informed knowledge of the kinds of multimedia systems in development or use. Developers will be able to use this collection to gain insight into the kinds of design choices others have made and their effectiveness in practice.

    • Hardcover $65.00
    • Paperback $11.75 £9.99
  • The Society of Text

    The Society of Text

    Hypertext, Hypermedia, and the Social Construction of Information

    Edward Barrett

    This collection of essays continues Barrett's investigations into implementing networked online systems described in his first book Text, ConText, and HyperText, with a more focused emphasis on specific hypermedia systems. In four parts the 22 essays take up designing hypertext and hypermedia systems for the online user; textual intervention and collaboration; new roles for writers; and sensemaking and learning in the online environment.In his introduction, Barrett analyzes the design of networked online systems as part of a collaborative process, asserting that the online environment fosters collaboration by using computer technology to support interaction among those who design, use, and write software. The first five essays present a genealogy of hypertext development, assess various hypertext designs, discuss users' wants and needs, and analyze the "rhetoric" of hypertext applications in light of new models for computer human interaction. Seven essays then take up new, important online systems for information retrieval, document production, and training in the online environment. Included are a first time full scale analysis of the Athena Muse hypermedia system developed at MIT, the hypertext environment Intermedia, developed at Brown, the University of Maryland's Hyperties, and the Educational Online System for document production and training technical writers, now in its second year of use at MIT. New roles for writers and productivity gains provided by online environments are the subject of the next six essays. The final four essays discuss instructional efficiency and the failures of instructional materials. Novel proposals are described for addressing the needs and strategies of learners, for supporting cooperative work in creating, revising, and testing a software program, for evaluating online help systems, and for eliminating ambiguity in online text.

    The Society of Text is included in the Information Systems series, edited by Michael Lesk.

    • Hardcover $64.00
    • Paperback $10.75 £8.99
  • Text, ConText, and HyperText

    Text, ConText, and HyperText

    Writing with and for the Computer

    Edward Barrett

    Text, ConText, and HyperText presents recent developments in three related and important areas of technical communication: the design of effective documentation; the impact of new technology and research on technical writing; and the training and management of technical writers. The contributors are all authorities drawn from universities and industry who are active in defining and analyzing the role of computing in technical documentation and the role of documentation in the development of computing technology. This first synthesis of their diverse but related research provides a unique conceptualization of the field of computers and writing and documentation. The book first examines techniques for writing online documentation and the value of usability testing. It presents new research into the impact of human factors in screen design and designing online help, and looks at the impact of desktop publishing on documentation, and at visual literacy and graphic design. Artificial intelligence and documentation processing are then addressed with discussion of data acquisition, automated formatting in expert systems, and document databases; the uses of HyperText in documentation; and the future of technical writing in this new environment. Text, ConText, and HyperText concludes by examining the training and management of documentation groups: how they "learn to write" in industry, management of large-scale documentation projects and their effect on product development; and the "two cultures" of engineering and documentation.

    • Hardcover
    • Paperback $50.00 £40.00

Contributor

  • Theorizing Digital Cultural Heritage

    Theorizing Digital Cultural Heritage

    A Critical Discourse

    Fiona Cameron and Sarah Kenderdine

    Theoretical and practical perspectives from a range of disciplines on the challenges of using digital media in interpretation and representation of cultural heritage.

    In Theorizing Digital Cultural Heritage, experts offer a critical and theoretical appraisal of the uses of digital media by cultural heritage institutions. Previous discussions of cultural heritage and digital technology have left the subject largely unmapped in terms of critical theory; the essays in this volume offer this long-missing perspective on the challenges of using digital media in the research, preservation, management, interpretation, and representation of cultural heritage. The contributors—scholars and practitioners from a range of relevant disciplines—ground theory in practice, considering how digital technology might be used to transform institutional cultures, methods, and relationships with audiences. The contributors examine the relationship between material and digital objects in collections of art and indigenous artifacts; the implications of digital technology for knowledge creation, documentation, and the concept of authority; and the possibilities for "virtual cultural heritage"—the preservation and interpretation of cultural and natural heritage through real-time, immersive, and interactive techniques.

    The essays in Theorizing Digital Cultural Heritage will serve as a resource for professionals, academics, and students in all fields of cultural heritage, including museums, libraries, galleries, archives, and archaeology, as well as those in education and information technology. The range of issues considered and the diverse disciplines and viewpoints represented point to new directions for an emerging field.

    Contributors Nadia Arbach, Juan Antonio Barceló, Deidre Brown, Fiona Cameron, Erik Champion, Sarah Cook, Jim Cooley, Bharat Dave, Suhas Deshpande, Bernadette Flynn, Maurizio Forte, Kati Geber, Beryl Graham, Susan Hazan, Sarah Kenderdine, José Ripper Kós, Harald Kraemer, Ingrid Mason, Gavan McCarthy, Slavko Milekic, Rodrigo Paraizo, Ross Parry, Scot T. Refsland, Helena Robinson, Angelina Russo, Corey Timpson, Marc Tuters, Peter Walsh, Jerry Watkins, Andrea Witcomb

    • Hardcover $43.00 £35.00
    • Paperback $40.00 £32.00
  • Neo-Baroque Aesthetics and Contemporary Entertainment

    Neo-Baroque Aesthetics and Contemporary Entertainment

    Angela Ndalianis

    Tracing the logic of media history, from the baroque to the neo-baroque, from magic lanterns and automata to film and computer games.

    The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media.

    The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom, a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to Terminator 2:3D, the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.

    • Hardcover $8.75 £6.99
    • Paperback $22.95 £18.99
  • Rethinking Media Change

    Rethinking Media Change

    The Aesthetics of Transition

    David Thorburn and Henry Jenkins

    The essays in Rethinking Media Change center on a variety of media forms at moments of disruption and cultural transformation. The editors' introduction sketches an aesthetics of media transition—patterns of development and social dispersion that operate across eras, media forms, and cultures. The book includes case studies of such earlier media as the book, the phonograph, early cinema, and television. It also examines contemporary digital forms, exploring their promise and strangeness. A final section probes aspects of visual culture in such environments as the evolving museum, movie spectaculars, and "the virtual window." The contributors reject apocalyptic scenarios of media revolution, demonstrating instead that media transition is always a mix of tradition and innovation, an accretive process in which emerging and established systems interact, shift, and collude with one another.

    • Hardcover $11.75 £9.99
    • Paperback $35.00 £28.00
  • Democracy and New Media

    Democracy and New Media

    Henry Jenkins and David Thorburn

    Digital technology is changing our politics. The World Wide Web is already a powerful influence on the public's access to government documents, the tactics and content of political campaigns, the behavior of voters, the efforts of activists to circulate their messages, and the ways in which topics enter the public discourse. The essays collected here capture the richness of current discourse about democracy and cyberspace. Some contributors offer front-line perspectives on the impact of emerging technologies on politics, journalism, and civic experience. What happens, for example, when we increase access to information or expand the arena of free speech? Other contributors place our shifting understanding of citizenship in historical context, suggesting that notions of cyber-democracy and online community must grow out of older models of civic life. Still others consider the global flow of information and test our American conceptions of cyber-democracy against developments in other parts of the world. How, for example, do new media operate in Castro's Cuba, in post-apartheid South Africa, and in the context of multicultural debates on the Pacific Rim? For some contributors, the new technologies endanger our political culture; for others, they promise civic renewal.

    • Hardcover $10.75 £8.99
    • Paperback $19.75 £15.99
  • New Media, 1740–1915

    New Media, 1740–1915

    Lisa Gitelman and Geoffrey B. Pingree

    A cultural history of media that were "new media" in the eighteenth, nineteenth, and twentieth centuries.

    Reminding us that all media were once new, this book challenges the notion that to study new media is to study exclusively today's new media. Examining a variety of media in their historic contexts, it explores those moments of transition when new media were not yet fully defined and their significance was still in flux. Examples range from familiar devices such as the telephone and phonograph to unfamiliar curiosities such as the physiognotrace and the zograscope. Moving beyond the story of technological innovation, the book considers emergent media as sites of ongoing cultural exchange. It considers how habits and structures of communication can frame a collective sense of public and private and how they inform our apprehensions of the "real." By recovering different (and past) senses of media in transition, New Media, 1740-1915 promises to deepen our historical understanding of all media and thus to sharpen our critical awareness of how they acquire their meaning and power.

    Contributors Wendy Bellion, Erin C. Blake, Patricia Crain, Ellen Gruber Garvey, Lisa Gitelman, Geoffrey B. Pingree, Gregory Radick, Laura Burd Schiavo, Katherine Stubbs, Diane Zimmerman Umble, Paul Young

    • Hardcover $36.95 £30.00
    • Paperback $35.00 £28.00