Games & Activities
Showing results 1-10 of 113
Filter Results OPEN +
Playful Wearables
Understanding the Design Space of Wearables for Games and Related Experiences
ISBN: 9780262546911
Publisher: The MIT Press
Pub Date: December 12, 2023
An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises.
Monsters, Aliens, and Holes in the Ground
Monsters, Aliens, and Holes in the Ground
A Guide to Tabletop Roleplaying Games from D&D to Mothership
ISBN: 9780262048224
Publisher: The MIT Press
Pub Date: October 10, 2023
A richly illustrated, encyclopedic deep dive into the history of roleplaying games.
Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Monsters, Aliens, and Holes in the Ground
A Guide to Tabletop Roleplaying Games from D&D to Mothership
ISBN: 9780262048231
Publisher: The MIT Press
Pub Date: October 10, 2023
When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized...
The Beauty of Games
ISBN: 9780262048538
Publisher: The MIT Press
Pub Date: October 3, 2023
How games create beauty and meaning, and how we can use them to explore the aesthetics of thought.
Mainstreaming and Game Journalism
Mainstreaming and Game Journalism
ISBN: 9780262546287
Publisher: The MIT Press
Pub Date: August 29, 2023
Why games are still niche and not mainstream, and how journalism can help them gain cultural credibility.
Playing Place
Board Games, Popular Culture, Space
ISBN: 9780262047838
Publisher: The MIT Press
Pub Date: August 15, 2023
An essay collection exploring the board game's relationship to the built environment, revealing the unexpected ways that play reflects perceptions of space.
The Stuff Games Are Made Of
ISBN: 9780262546119
Publisher: The MIT Press
Pub Date: August 1, 2023
A deep dive into practical game design through playful philosophy and philosophical play.
Zones of Control
Perspectives on Wargaming
ISBN: 9780262547925
Publisher: The MIT Press
Pub Date: May 9, 2023
Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts.
The Videogame Industry Does Not Exist
The Videogame Industry Does Not Exist
Why We Should Think Beyond Commercial Game Production
ISBN: 9780262545402
Publisher: The MIT Press
Pub Date: April 18, 2023
The precarious reality of videogame production beyond the corporate blockbuster studios of North America.

Playful Wearables
Understanding the Design Space of Wearables for Games and Related Experiences
ISBN: 9780262546911
Publisher: The MIT Press
Pub Date: December 12, 2023
Monsters, Aliens, and Holes in the Ground
Monsters, Aliens, and Holes in the Ground
A Guide to Tabletop Roleplaying Games from D&D to Mothership
ISBN: 9780262048224
Publisher: The MIT Press
Pub Date: October 10, 2023
Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Monsters, Aliens, and Holes in the Ground
A Guide to Tabletop Roleplaying Games from D&D to Mothership
ISBN: 9780262048231
Publisher: The MIT Press
Pub Date: October 10, 2023
The Beauty of Games
ISBN: 9780262048538
Publisher: The MIT Press
Pub Date: October 3, 2023
Mainstreaming and Game Journalism
Mainstreaming and Game Journalism
ISBN: 9780262546287
Publisher: The MIT Press
Pub Date: August 29, 2023
Playing Place
Board Games, Popular Culture, Space
ISBN: 9780262047838
Publisher: The MIT Press
Pub Date: August 15, 2023
The Stuff Games Are Made Of
ISBN: 9780262546119
Publisher: The MIT Press
Pub Date: August 1, 2023
Zones of Control
Perspectives on Wargaming
ISBN: 9780262547925
Publisher: The MIT Press
Pub Date: May 9, 2023
The Videogame Industry Does Not Exist
The Videogame Industry Does Not Exist
Why We Should Think Beyond Commercial Game Production
ISBN: 9780262545402
Publisher: The MIT Press
Pub Date: April 18, 2023