GAMES / Video & Electronic
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Play to Profit
A Cultural History of Corporate Business Games
ISBN: 9780262055956
Publisher: The MIT Press
Pub Date: January 19, 2027
Unplayable
Videogames for the Post-Anthropocene
ISBN: 9780262054737
Publisher: The MIT Press
Pub Date: December 15, 2026
What videogames can tell us when life itself is in crisis.
At the End of the Rainbow
The Identity Crisis of the Atari 8-Bit Computer
ISBN: 9780262054690
Publisher: The MIT Press
Pub Date: November 3, 2026
The shifting identity of the Atari 8-bit family, and how a single platform can provoke a universal debate about the purpose of computing.
Soviet Blocks
The Bizarre Puzzle of How Tetris Embraced Western Values
ISBN: 9780262054584
Publisher: The MIT Press
Pub Date: September 22, 2026
A geopolitical and legal history of the bestselling videogame Tetris—the stunningly successful game that began in a Soviet research lab monitored by the KGB.
Zen and Slow Games
ISBN: 9780262553568
Publisher: The MIT Press
Pub Date: January 20, 2026
A deep dive into the reflective modes of playfulness in video games.
Designing Serious Games
ISBN: 9780262049986
Publisher: The MIT Press
Pub Date: January 6, 2026
A comprehensive guide to the design and development process of games for impact.
Thresholds of Digital Gameplay
Thresholds of Digital Gameplay
ISBN: 9780262553582
Publisher: The MIT Press
Pub Date: December 16, 2025
How the often-overlooked interfaces, interactions, and inequities on the edges of gameplay are more central to gaming than we realize.
Playing Smart
On Games, Intelligence, and Artificial Intelligence
ISBN: 9780262055802
Publisher: The MIT Press
Pub Date: October 28, 2025
A new vision of the future of games and game design, enabled by AI.

Play to Profit
A Cultural History of Corporate Business Games
ISBN: 9780262055956
Publisher: The MIT Press
Pub Date: January 19, 2027
Unplayable
Videogames for the Post-Anthropocene
ISBN: 9780262054737
Publisher: The MIT Press
Pub Date: December 15, 2026
What videogames can tell us when life itself is in crisis.
At the End of the Rainbow
The Identity Crisis of the Atari 8-Bit Computer
ISBN: 9780262054690
Publisher: The MIT Press
Pub Date: November 3, 2026
The shifting identity of the Atari 8-bit family, and how a single platform can provoke a universal debate about the purpose of computing.
Soviet Blocks
The Bizarre Puzzle of How Tetris Embraced Western Values
ISBN: 9780262054584
Publisher: The MIT Press
Pub Date: September 22, 2026
A geopolitical and legal history of the bestselling videogame Tetris—the stunningly successful game that began in a Soviet research lab monitored by the KGB.
Zen and Slow Games
ISBN: 9780262553568
Publisher: The MIT Press
Pub Date: January 20, 2026
A deep dive into the reflective modes of playfulness in video games.
Designing Serious Games
ISBN: 9780262049986
Publisher: The MIT Press
Pub Date: January 6, 2026
A comprehensive guide to the design and development process of games for impact.
Thresholds of Digital Gameplay
Thresholds of Digital Gameplay
ISBN: 9780262553582
Publisher: The MIT Press
Pub Date: December 16, 2025
How the often-overlooked interfaces, interactions, and inequities on the edges of gameplay are more central to gaming than we realize.
Playing Smart
On Games, Intelligence, and Artificial Intelligence
ISBN: 9780262055802
Publisher: The MIT Press
Pub Date: October 28, 2025
A new vision of the future of games and game design, enabled by AI.
